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Just a couple of days after the initial Season 1 update went live in Call of Duty: Warzone Pacific, another patch has come out. This time, Raven Software has addressed many of the issues that plagued players in the early days of the season. The developers also noted some changes that are coming in the near future, like fixing bloom and nerfing the PPSh-41.

Below, players can see all of the pertinent patch notes. They can also visit Raven Software’s blog for the full explanations.

Warzone Pacific Dec. 9 patch notes

Weapons

» Assault Rifle «

  • AK-47 (BOCW)
    • Initial Recoil Deviation increased
  • EM2 (BOCW)
    • Neck Damage Multiplier decreased to 1.1, up from 1.2
    • Recoil Magnitude increased
    • Recoil Deviation increased

» Marksman Rifle «

  • Crossbow (MW)
    • Neck Damage increased to 250, up from 200
    • Upper Torso Damage increased to 240, up from 200
    • Lower Torso Damage increased to 220, up from 200
  • Marksman Rifle Charlie (MW)
    • Flinch Resistance decreased by 62%
  • R1 Shadowhunter (BOCW)
    • Neck Damage increased to 250, up from 200
    • Upper Torso Damage increased to 240, up from 200
    • Lower Torso Damage increased to 220, up from 200

» Melee «

  • Ballistic Knife (BOCW)
    • Upper Torso Damage increased to 248, up from 246
    • Lower Torso Damage increased to 225, up from 195
    • Upper Arm Damage increased to 200, up from 180
    • Lower Arm Damage increased to 190, up from 180
    • Upper Leg Damage increased to 200, up from 160
    • Lower Leg Damage increased to 190, up from 160
  • Baseball Bat (BOCW)
    • Lunge Distance decreased by 47%
  • Battle Axe (BOCW)
    • Lunge Distance decreased by 38%
  • Cane (BOCW)
    • Lunge Distance decreased by 46%
  • Mace (BOCW)
    • Lunge Distance decreased by 42%

» Shotgun «

  • Shotgun Bravo (BOCW)
    • Movement Speed decreased by 1.2%
    • ADS Movement Speed decreased by 8.6%

» Sniper Rifle «

  • Swiss K31 (BOCW)
    • Flinch Resistance decreased by 62%

» Submachine Gun «

  • OTs 9 (BOCW)
    • Maximum Damage decreased to 30, down from 31
    • Headshot Damage Multiplier decreased to 1.33, down from 1.52
  • Submachine Gun Alpha (BOCW)
    • Maximum Damage decreased to 20, down from 31
    • Headshot Damage Multiplier decreased to 1.41, down from 1.45
  • Submachine Gun Charlie (MW)
    • Fire Rate decreased to .08, down from .075
    • Sprint to Fire Speed decreased by 2.6%
    • Note: These changes only affect Warzone.

Attachments

» Optic «

  • G16 2.5x (VG)
    • Assault Rifles
      • Eye position shifted forward

» Stock «

  • Raider Stock (BOCW)
    • Movement Speed modifiers decreased by 25%
  • SAS Combat Stock (BOCW)
    • Movement Speed modifiers decreased by 25%

The developers also noted that an “imminent update will further address Bloom and include adjustments to Weapons including the PPSh-41 (VG).” There was no timetable for this update but it sounds like it could arrive before the weekend is up.

The Dec. 9 update in Warzone Pacific delivered some solid patch notes. Weapons from Modern Warfare and Cold War received some much-needed alterations. However, there weren’t too many bug fixes in this update. Raven is aware of many of the bugs with Warzone Pacific and players keep track of their progress on the Warzone Trello Board.