With League of Legends Clash returning to live servers, there has been a lot of confusion surrounding the schedule and lock-in times. While Riot Games has a frequently asked questions section that covers the event, the post is long and doesn’t do a great job of clarifying the times. But worry not, fellow Clasher, as we’re here to cover everything you need to know so you don’t miss the Clash lock-in with your squad.
What time does my team have to lock-in for Clash?
The actual schedule and lock-in times are based on your server and the tier that your team is in. In the lowest tier, Tier IV, teams begin locking in two hours before the tournament begins. Tier III squads can start signing up 1.5 hours prior, Tier II an hour before, and Tier 1 just 30 minutes before the start time. However, the wording on the rule is quite confusing so we’ll break it down for easier understanding. Do note that the times below will vary based on the server in which you’re playing. For North America, lock-in begins at 8:00 PM EST for the lowest tier, and the tournaments begin at 10:00 PM EST.
- Tier IV teams will have a 2 hour lock-in period beginning at 8:00 PM EST
- Tier III teams will have a 1.5 hour lock-in period beginning at 8:30 PM EST
- Tier II teams will have a 1 hour lock-in period beginning at 9:00 PM EST
- Tier I teams will have a 30 minute lock-in period beginning at 9:30 PM EST
The graphic we have attached below comes from the North American server and also shows the Clash lock-in times for that region. Other regions have different times, so please log in to your League of Legends client and consult the “Clash” screen for times in your region. Europe, for example, begins locking in an hour before the NA server does, at 7:00 PM CET.
After lock-in closes for all tiers (10:00 PM EST for North American players), it will be followed by the scouting phase.
If you’d like to learn more about the scouting phase or how Clash works in general, check out our guide on everything you need to know before playing Clash.