Mobility changes are hitting PBE in League of Legends Patch 11.13
game art for patch 11.13 mobility changes
Provided by Riot Games

Mobility changes are hitting PBE in League of Legends Patch 11.13

The planned changes are finally hitting test servers and bring big changes to certain items

Riot Games is implementing changes to mobility in League of Legends on Patch 11.13, and the changes are coming to the public beta environment. The changes should hit the PBE on June 8, as Riot has nerfed movement speed increases and passives on many items.

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Jeevun “Jag” Sidhu, the lead Game Designer on League of Legends, posted the adjustments on Twitter. The items changes include Mythic and Legendary items from different roles. According to Jag, item win rates were part of the considerations for these changes.

Mobility changes in Patch 11.13

The most jarring changes for players may be the active changes on both Stridebreaker and Prowler’s Claw. Stridebreaker no longer allows players to dash forward; the active’s dash has been removed. In its place, the item has a lower active cooldown, a stronger slow and can be cast while moving. Additionally, its Mythic passive and base passive — both based on movement speed — received nerfs. Prowler’s Claw will see a less drastic change but players will notice it. Also, the item’s active, Sandswipe Targeting, can now only target enemy champions; not minions as well. Its cooldown has also increased.

Nimbus Cloak, Cosmic Drive, Galeforce, Lich Bane and Trinity Force all received movement speed nerfs. In order to compensate, Cosmic Drive, Lich Bane and Trinity Force will also see their damage slightly buffed. Force of Nature, Dead Man’s Plate, Death’s Dance and Shurelya’s Battlesong either had mechanics removed or scaled back.

Shurelya’s Battlesong’s active is no longer a 60% decaying movement speed buff. Consequently, it is now 30% and does not decay. Death’s Dance takedown movement speed bonus has been removed; its heal on takedowns have been buffed to compensate. Black Cleaver’s movement speed per carve, its stacking passive, has been reduced to three per carve. The passive maxes out at 18. Lastly, Force of Nature no longer stacks magic resistance and movement speed. Its new passive allows players to regenerate health while immobilized by a stun.

According to Jag, champions that are heavily impacted by the change will be looked at.

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Author
Declan McLaughlin
Declan is an esports journalist and part-time editor for Upcomer. He is an avid gamer and League of Legends player. You can find him at the bottom of the leaderboard in most games or on Twitter.