Rocket League now supports full cross-platform play - Upcomer

Rocket League now supports full cross-platform play

After years of requests, Rocket League is now finally fully cross-platform enabled. Players could previously only match up with and against each other randomly on PC, Xbox One, and Nintendo Switch in any combination. But once a PS4 player was thrown in the mix, then only PC and PS4 players could be in the lobby. With full cross-platform, every single combination of platforms in any given online game is now possible. This is due to Sony finally opening up to the idea of cross-platform, with Rocket League following Fortnite as one of their first games in the beta program.

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What about parties?

Psyonix announced last year that an update called ‘Rocket ID’ was coming. This would allow Rocket League players from different platforms to team up in-game and enter online matches together. However, the feature has been repeatedly delayed and fans were starting to get frustrated. Now, with Sony’s green light, Psyonix is nearly ready to release the feature to its full potential. Fans will have to wait just a bit longer, as Rocket ID will come out in the first major update of this year. Psyonix is sharing more information on that front soon.

Fans can still party up cross-platform in a private match right now, though. So while you can’t matchmake together just yet, at least you can enter private lobbies and dish it out amongst yourself. All you have to do is make sure that cross-platform play is enabled in the gameplay tab in the options menu.

Looking at the future of Rocket League

While the game is far from dying, there were playlists that looked rather hopeless. Particularly the extra modes such as Snow Day were looking deserted compared to popular modes such as 2v2 and 3v3. It’s no guarantee this will revitalize those less popular game modes, but extra players certainly won’t hurt!

The only question remains whether item trading will also be made available cross-platform. While Psyonix initially said that trading wouldn’t be part of Rocket ID, perhaps their minds can be swayed. After all, the fans’ requests for cross-platform changed Sony’s mind, didn’t it?

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Author
Michael Kloos
Michael Kloos is a Dutch esports journalist and enthusiast with a particular like of Rocket League and VALORANT. He is also an avid fantasy/sci-fi reader and writer. He spends most of his time trying not to be in the real world.