It is the summertime, and Valve have treated the Dota 2 community to another new seasonal game mode: The Nemestice event. A new type of stone has fallen from the sky known as Nemestice. It has come to disrupt the battle of the ancients. The player must now battle in a changed map, and take advantage of the surrounding Nemestice stones.
How do you play the Dota 2 Nemestice event?
While the Nemestice event has similarities to a normal game of Dota 2, there are also major differences. The goal of the game is to destroy the four towers on the enemy side before they destroy yours. As players attempt to destroy the enemy towers, Meteorites will fall from the sky that can damage all players on the map.
However, every three minutes, a Nemestice Storm will drop a giant meteorite on the center of the map. Every player on the map can right click on the meteorite and channel its energy and gain Nemestice Embers. The more embers a player currently holds, the stronger they are. The embers give you a percentage boost in Attack Damage, Spell Amplification and Movement Speed.
Every time a tower is destroyed, the allied creeps of the destroyed tower gain a buff. Eventually resulting in this terrifying monster chasing you every creepwave.
It is important to keep in mind that Glyph of Fortification works the same way as it does in normal Dota, resetting after a tower falls. Passive gold is much higher, couriers go much faster and the overall pace of the game is sped up. As more time goes by, more meteorites will begin falling. The meteorites that are not at the center provide neutral items when all of the embers have been channeled. The neutral item tiers are increased every time a nemestice storm occurs, which is signaled by a recurring pinging sound for every player.
What strategies should you use for the Nemestice event?
The Dota 2 Nemestice event rewards teamfighting and tower push. Gone are your late game carries, your battlefury buyers. Teamfight focused heroes such as Tidehunter, Warlock, Bristleback and Undying have taken their place. Here are some heroes to consider when playing your next Nemestice event game.
The disco pony provides everything you need in the Nemestice game mode. Early teamfight, tower push and even a reliable stun through Eul’s Scepter of Divinity. The mana problems that Leshrac has are virtually eliminated through the fast courier constantly bringing the player mana regeneration. Win a fight, press Diabolic Edict in front of a tower, profit.
Pugna has the same amount of pushing power as Leshrac, however he has one thing Leshrac doesn’t: Nether Ward. Because of the constant teamfighting, Nether Ward can gain immense value – punishing spell based heroes for doing their job. About to fight in the central meteorite? Drop a Nether Ward in the vicinity and punish your enemies for casting spells.
While Undying provides little to no pushing power, he is a teamfighting monster in the Nemestice event. Due to the fact that early teamfights are unavoidable, the value of Tombstone skyrockets. A well placed tombstone acts as a large gateway that scares enemies from approaching you on the central meteorite. A team can safely channel embers knowing that a tombstone will spawn zombies whenever the enemy tries to move in.
The tombstone isn’t even the best part. An Aghanim’s Scepter rush makes it virtually impossible to deal with Undying’s Decay. However, if Undying does not end the game early, the increased passive gold will be his eventual demise. Other heroes will eventually outscale him and win the game.